@inproceedings{inproceedings, title = {{Promoting Academic Integrity Through Gamification: Testing the Effectiveness of a 3D Immersive Video Game}},
publisher = {{Springer Nature Switzerland}},
url = {{http://dx.doi.org/10.1007/978-3-031-57867-0_5 }},
year = {{2024}},
month = {{4}},
author = {{Zhao X and Xie H and Roberts A and Sbaffi L}},
doi = {{10.1007/978-3-031-57867-0_5}},
isbn = {{9783031578663}},
pages = {{65-76}},
note = {{Accessed on 2025/05/31}}}